<?xml version="1.0"?>
<rss version="2.0"><channel><title>Warhammer 40k Latest Topics</title><link>https://oztabletopgaming.com/index.php?/forum/5-warhammer-40k/</link><description>Warhammer 40k Latest Topics</description><language>en</language><item><title>10th Edition</title><link>https://oztabletopgaming.com/index.php?/topic/910-10th-edition/</link><description><![CDATA[<p>
	BIG TALKS<br />
	<br />
	I am excited to jump on board and learn 10th from the start. Even thought I bought into 9th with Indomitus I had neither the local community nor willpower to actually learn it. Hopefully this will be different for 10th!
</p>
]]></description><guid isPermaLink="false">910</guid><pubDate>Fri, 24 Mar 2023 08:03:32 +0000</pubDate></item><item><title>Base sizes</title><link>https://oztabletopgaming.com/index.php?/topic/666-base-sizes/</link><description><![CDATA[<p>
	I've been tooling around doing a couple of small practice games with some new eldar and sisters.  I still have my old chaos and guard armies sitting in the cabinet.
</p>

<p>
	Is there a guide on base size?  I'm sure the old 'the base it came with' no longer flies since the sizes have changed, and i'm guessing I have to find a way to change the base size of my old armies, but I have no idea what models would now belong on what size of base.
</p>
]]></description><guid isPermaLink="false">666</guid><pubDate>Tue, 11 Jan 2022 12:34:08 +0000</pubDate></item><item><title>ProHammer</title><link>https://oztabletopgaming.com/index.php?/topic/625-prohammer/</link><description><![CDATA[<p>
	How did I not find this earlier? A fan made adaptation of the <em>objectively best edition </em>5th ed (sarcasm, but not) sexing it up a bit with more modern rules and codexes. If and when I get the chance to play 40k again it's going to be this version! (Not a fan at all of all the book keeping and turn-to-turn limited abilities, stratagems etc you need to track in 9th ed)
</p>

<p>
	 
</p>

<p>
	<a href="https://boardgamegeek.com/blogpost/109817/building-better-warhammer-40000-prohammer" rel="external nofollow">https://boardgamegeek.com/blogpost/109817/building-better-warhammer-40000-prohammer</a>
</p>
]]></description><guid isPermaLink="false">625</guid><pubDate>Wed, 10 Nov 2021 03:31:38 +0000</pubDate></item><item><title>Kill Team terrain</title><link>https://oztabletopgaming.com/index.php?/topic/583-kill-team-terrain/</link><description><![CDATA[<p>
	So the new ork terrain from the latest KillTwam box is pretty cool. Very solid and even can be joined up to make a bigger "fort"
</p>

<p><a href="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_171816.jpg.e7e266533108a5320060d59144cb84c1.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="2541" src="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_171816.thumb.jpg.a9dfce3fed7559d32a7834203e8f3c85.jpg" width="562" class="ipsImage ipsImage_thumbnailed" alt="20210829_171816.jpg" loading="lazy" height="747.46"></a></p>
<p><a href="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_171822.jpg.35a3d0391143d4a6d94abea6a4f01334.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="2542" src="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_171822.thumb.jpg.1edd9b30427dafa5bb52754ba63a9f24.jpg" width="562" class="ipsImage ipsImage_thumbnailed" alt="20210829_171822.jpg" loading="lazy" height="747.46"></a></p>
<p><a href="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_183658.jpg.b7df80b006d78662382e8d28f53c30a3.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="2543" src="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_183658.thumb.jpg.439609166ba0a0d711e46ac0b33d24e9.jpg" width="1000" class="ipsImage ipsImage_thumbnailed" alt="20210829_183658.jpg" loading="lazy" height="750"></a></p>
<p><a href="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_183736.jpg.19157f2562fb3b83da3f63b4944389b5.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="2544" src="https://oztabletopgaming.com/uploads/monthly_2021_08/20210829_183736.thumb.jpg.6998914e2a4634eb962b178cff1131d9.jpg" width="1000" class="ipsImage ipsImage_thumbnailed" alt="20210829_183736.jpg" loading="lazy" height="750"></a></p>]]></description><guid isPermaLink="false">583</guid><pubDate>Mon, 30 Aug 2021 03:37:40 +0000</pubDate></item><item><title>Roster making software</title><link>https://oztabletopgaming.com/index.php?/topic/597-roster-making-software/</link><description><![CDATA[<p>
	Hiya,
</p>

<p>
	I used to use Army builder for my 40k &amp; Fantasy army building but it could get quite unwieldy. Are there any good apps of this type floating around?  Is AB still good (I registered). Free would be good but not essential. Also for warhahordes if known. Thanks in advance. 
</p>
]]></description><guid isPermaLink="false">597</guid><pubDate>Thu, 23 Sep 2021 01:31:28 +0000</pubDate></item><item><title>Dark Imperium - Godblight *SPOILERS*</title><link>https://oztabletopgaming.com/index.php?/topic/555-dark-imperium-godblight-spoilers/</link><description><![CDATA[<p>
	Finished reading Godblight lst week and it poses some interesting questions about where 40k is going to go.
</p>

<p>
	The main one is that thanks to the Great Rift, the Emperor's psychic might has been amplified along with that of the psychic awakening of humanity.  He is actively working from within the Warp to help humanity now.  To the point where He razed a hefty chunk of Nurgle's Garden.  So he definitely has grown in power.
</p>

<p>
	It seems like He knows about Guilliman's betrayal in creating Imperium Secundus during the Heresy too, but doesn't care.
</p>

<p>
	Guilliman got smashed by Mortarion.  But I'm not sure if he deliberately lost or not.  It's possibly he lost on purpose due to what the farseer had seen and advised.
</p>

<p>
	Mortarion has been defeated and Nurgle is NOT happy with him.  Might not see him active for a while now, although the brief interaction between Mortarion and the Emperor may imply that he could be redeemed at some point in the future.
</p>
]]></description><guid isPermaLink="false">555</guid><pubDate>Thu, 15 Jul 2021 04:26:40 +0000</pubDate></item><item><title>Penitent - Dan Abnett *SPOILERS*</title><link>https://oztabletopgaming.com/index.php?/topic/548-penitent-dan-abnett-spoilers/</link><description><![CDATA[<p>
	So.  I read Penitent by Dan Abnett a little while ago and boy oh boy are there some juicy bits!
</p>

<p>
	So a smaller spoiler is that there's a Blood Angel character that has feathered wings.  Which poses interesting questions for the possible  resurrection of Sanguinius.  Well, it does for me <span><span class="ipsEmoji">😛</span> But the Yellow King obviously has access to create marines.</span>
</p>

<p>
	<span>Second, and the biggest reveal right at the end, Constantine Valdor is alive and kicking...and is the Yellow King.  Not only kicking, but creating a massive army and fleet in a pocket dimension (possibly in the webway like Commorragh).  He also has a massive amount of clones of pariahs, which he's been using as weapons.  There's been a few theories I've seen as to what his true purpose is.  As the Yellow King, he's been searching for the true name of the Emperor.  This could be to destroy the Emperor...or it could be to resurrect / heal the Emperor.</span>
</p>

<p>
	Either way, the final book in the Bequin trilogy is going to be interesting to see how it develops and pans out!
</p>
]]></description><guid isPermaLink="false">548</guid><pubDate>Sun, 04 Jul 2021 08:12:38 +0000</pubDate></item><item><title>9th ed Discussion</title><link>https://oztabletopgaming.com/index.php?/topic/233-9th-ed-discussion/</link><description><![CDATA[<p>
	So, there have been a few photos doing the rounds on Facebook of the new rules.  One of which is regarding victory points.  Apparently you get 10 VP for having a fully painted army.  An interesting development and one I like <span><span class="ipsEmoji">🙂</span>  May help reduce the bare plastic seen in a lot of armies these days.</span>
</p>]]></description><guid isPermaLink="false">233</guid><pubDate>Thu, 02 Jul 2020 03:31:52 +0000</pubDate></item><item><title>Gaunt's Ghosts Miniatures</title><link>https://oztabletopgaming.com/index.php?/topic/504-gaunts-ghosts-miniatures/</link><description><![CDATA[<p>
	<a href="https://www.warhammer-community.com/2021/05/05/warhammer-fest-online-day-3-black-library/" rel="external nofollow">Link to article</a>
</p>

<p>
	Look very nice - I don't know the ghosts very well. Mates of mine do though and are very interested:
</p>

<p>
	<img alt="FestDay3 May5 40k Content1b" width="999" src="https://www.warhammer-community.com/wp-content/uploads/2021/05/YYZpPY33LSSg3lC9.jpg" loading="lazy" height="749.25">
</p>

<p>
	<img alt="FestDay3 May5 40k Content5p" width="1000" src="https://www.warhammer-community.com/wp-content/uploads/2021/05/eckFlhunzAB3ISyZ.jpg" loading="lazy" height="720">
</p>

<p>
	Some other stuff in there - very cool.
</p>
]]></description><guid isPermaLink="false">504</guid><pubDate>Thu, 06 May 2021 01:54:57 +0000</pubDate></item><item><title>Getting Started</title><link>https://oztabletopgaming.com/index.php?/topic/481-getting-started/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	I'm getting back into the Hobby after years away. Not looking to be ultra competitive, mainly looking to increase my social interaction. <br />
	Trying to work out which army to start with, based on aesthetics I'm most interested in the Tau and Space Marines, though Necrons and Adeptus Mechanicus are close behind. Any friendly advice or commentary on who might be easier to start with, that's not super focused on the meta side of things, would be greatly appreciated.
</p>]]></description><guid isPermaLink="false">481</guid><pubDate>Thu, 11 Mar 2021 00:26:20 +0000</pubDate></item><item><title>Death Guard</title><link>https://oztabletopgaming.com/index.php?/topic/438-death-guard/</link><description><![CDATA[<p>
	Owners of the most disgusting models in the galaxy, rejoice - your book is on the way
</p>

<p>
	<a href="https://www.warhammer-community.com/2021/01/11/7-of-the-most-gruesome-new-rules-for-the-death-guard/" rel="external nofollow">7 (Geddit) New Death Guard Rules</a>
</p>

<p>
	<a href="https://www.warhammer-community.com/2021/01/07/plague-companies-return-with-new-rules-for-codex-death-guard/?utm_source=Warhammer%20Community&amp;utm_medium=Post&amp;utm_campaign=DeathGuard7NewRules11012021&amp;utm_content=DeathGuard7NewRules11012021" rel="external nofollow">Here's last week's article - mentions plague companies.</a>
</p>

<p>
	Shocking no-one, they're getting some neat buffs and for anyone who said "GW will give more D2+ weapons to deal with 2 wound space marines, thus creating a new baseline for power in 40k" - looks like you were correct.
</p>]]></description><guid isPermaLink="false">438</guid><pubDate>Tue, 12 Jan 2021 06:03:09 +0000</pubDate></item><item><title>New 40k animations</title><link>https://oztabletopgaming.com/index.php?/topic/482-new-40k-animations/</link><description><![CDATA[<p>
	<a href="https://www.warhammer-community.com/2021/03/10/introducing-the-next-wave-of-warhammer-animations/?utm_source=Facebook&amp;utm_medium=Facebook&amp;utm_campaign=Animations10Mar21&amp;utm_content=Animations10Mar21&amp;fbclid=IwAR3zETsspEAxqL9Oeg2w6WsQ1Cp89Oe3ChWJZy0HJ0YWfSgsSCCEGnUtVLg" rel="external nofollow">https://www.warhammer-community.com/2021/03/10/introducing-the-next-wave-of-warhammer-animations/?utm_source=Facebook&amp;utm_medium=Facebook&amp;utm_campaign=Animations10Mar21&amp;utm_content=Animations10Mar21&amp;fbclid=IwAR3zETsspEAxqL9Oeg2w6WsQ1Cp89Oe3ChWJZy0HJ0YWfSgsSCCEGnUtVLg</a><br />
	 
</p>

<p>
	GW has partnered with some of the more successful 40k fan film animators to make some new official content.
</p>

<p>
	I see this as a win.
</p>]]></description><guid isPermaLink="false">482</guid><pubDate>Thu, 11 Mar 2021 07:47:15 +0000</pubDate></item><item><title>Audiobook Recommendations</title><link>https://oztabletopgaming.com/index.php?/topic/452-audiobook-recommendations/</link><description><![CDATA[<p>
	Hey, 
</p>

<p>
	I’ve been burning through some 40k books and finding mixed quality in the audio book reads. Some are great; others are not.
</p>

<p>
	Any recommendations for any that particularly shine?
</p>]]></description><guid isPermaLink="false">452</guid><pubDate>Sun, 24 Jan 2021 06:06:49 +0000</pubDate></item><item><title>New Necrons</title><link>https://oztabletopgaming.com/index.php?/topic/364-new-necrons/</link><description><![CDATA[<p>
	I'm, still reading through the Necron codex background section ,but an interesting tidbit I noticed, there are three Blackstone Fortresses shown on the map.
</p>

<p>
	Rules wise, any model with 2 or more wounds has living metal now.
</p>]]></description><guid isPermaLink="false">364</guid><pubDate>Sat, 10 Oct 2020 22:51:42 +0000</pubDate></item><item><title>GW Animation Showreel.</title><link>https://oztabletopgaming.com/index.php?/topic/369-gw-animation-showreel/</link><description><![CDATA[<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" src="https://www.youtube.com/embed/rDEDcE9Z430?feature=oembed" loading="lazy"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Honestly most of that was better than I expected.
</p>]]></description><guid isPermaLink="false">369</guid><pubDate>Sun, 18 Oct 2020 03:33:04 +0000</pubDate></item><item><title>Chaos List</title><link>https://oztabletopgaming.com/index.php?/topic/308-chaos-list/</link><description><![CDATA[
<p>
	Having not read the new rules set, and basically going by whats in Battlescribe, this is my list currently (to finish painting at least... ha.. ha.. ha..)
</p>

<p>
	Aside from being 50pts over, could this be considered OP at 1000pts? I'd only be interested in friendlies at this stage and would tweak the list for tournaments (i think my locals do 1500pts)
</p>

<p>
	++ Patrol Detachment 0CP (Chaos - Chaos Space Marines) [41 PL, 6CP, 626pts] ++<br>
	Legion: Emperor's Children<br>
	Chaos Lord [5 PL, 90pts]: 2x Lightning Claw, Mark of Slaanesh, The Rapacious Talons, Warlord<br>
	Noise Marines [11 PL, 141pts]: Icon of Excess<br>
	. Marine w/ blastmaster: Blastmaster<br>
	. 4x Marine w/ sonic blaster: 4x Bolt pistol, 4x Frag &amp; Krak grenades, 4x Sonic Blaster<br>
	. Noise Champion: Chainsword, Sonic blaster<br>
	Sonic Dreadnought [7 PL, 110pts]: 2 x Blastmaster, Helbrute fist<br>
	Defiler [9 PL, 135pts]: Havoc launcher, Mark of Slaanesh, Reaper autocannon<br>
	Heldrake [9 PL, 150pts]: Baleflamer, Mark of Slaanesh
</p>

<p>
	++ Super-Heavy Auxiliary Detachment -3CP (Imperium - Astra Militarum) [26 PL, -3CP, 424pts] ++<br>
	Regimental Doctrine: Astra Millitarum<br>
	Stormsword [26 PL, 424pts]: Twin heavy bolter
</p>

<p>
	++ Total: [67 PL, 3CP, 1,050pts] ++<br>
	 
</p>

<p>
	11 models. not sure if anyone remembers my WAU thread, but almost everything is converted. 
</p>
]]></description><guid isPermaLink="false">308</guid><pubDate>Wed, 12 Aug 2020 02:52:19 +0000</pubDate></item><item><title>Buff to Old Marines</title><link>https://oztabletopgaming.com/index.php?/topic/309-buff-to-old-marines/</link><description><![CDATA[
<p>
	So, with the repackaging of models for 9th ed, some new stats have been seen in the wild for Terminators and Veterans.  Terminators appear to now be 3 wounds and Veterans 2 wounds (instead of 2 and 1 respectively).  I'd wager that all old marines are getting the +1 wound boost.  Which is an interesting change.  I imagine Chaos marines would be getting a similar buff when their codex is redone.
</p>

<p>
	The terminator heavy flamer is also getting a range buff to 12", which I suspect will happen to other flamer weapons.  Or it might be reserved for the bigger / heavier flame weapons.
</p>

<p>
	What do you guys think about these changes?  Makes marines more durable, old marines will be a more viable choice.  If that's the case, it certainly makes me wonder if GW actually are going to phase out the older style marines after all.
</p>
]]></description><guid isPermaLink="false">309</guid><pubDate>Wed, 12 Aug 2020 12:29:58 +0000</pubDate></item><item><title>Word Salad</title><link>https://oztabletopgaming.com/index.php?/topic/278-word-salad/</link><description><![CDATA[
<p>
	Dense Cover explained
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents">
		<p>
			If this terrain feature is at least 3” in height, then subtract 1 from the hit roll when resolving an attack with a ranged weapon unless you can draw straight lines 1mm in thickness to every part of at least one model’s base (or hull) in the target unit from a single point on the attacking model’s base (or hull) without any of those lines passing over or through any part of an terrain feature with this trait.
		</p>
	</div>
</blockquote>

<p>
	I see many arguments and much angst in the future.
</p>

<p>
	Personally I think it's hilarious, although the English teacher in me shed a little tear
</p>
]]></description><guid isPermaLink="false">278</guid><pubDate>Thu, 30 Jul 2020 03:17:36 +0000</pubDate></item><item><title>Kill Team?</title><link>https://oztabletopgaming.com/index.php?/topic/274-kill-team/</link><description><![CDATA[<p>
	Huh, only just learned GW revived KT and has been supporting it strongly for a while! Can anyone comment on how it plays? There's certainly an appeal for only needing a tiny force to play it.
</p>]]></description><guid isPermaLink="false">274</guid><pubDate>Tue, 28 Jul 2020 10:40:27 +0000</pubDate></item><item><title>House-ruling template weapons?</title><link>https://oztabletopgaming.com/index.php?/topic/208-house-ruling-template-weapons/</link><description><![CDATA[
<p>
	My mate and I miss the old template weapons. There was something enjoyable and tangible about being able to scatter shots, compared to this DX attacks then roll to hit these days. [not that I've actually played 8e...] I'm trying to think of how we'll bring back templates for our games. One thought I had was using the flamer template, and blast templates with scatter, like 5e, but instead of counting hits on a per-model basis, using the new DX rules instead. So if a grenade launcher was fired at a squad using the small blast template, then scattered so it would be covering one model in the traget unit and one model from another unit, then both units would take D6 automatic hits (or whatever the weapon profile is). Or a flamer would use the old teardrop, and whichever unit it touched would cop the D6 flamer hits.
</p>

<p>
	 
</p>

<p>
	Sounds like a workable half-way system, though I guess Earthshaker cannons would be a bit OP with their pie plate if they're doing 2D6 to units they hit... But then again it's just for funsies.
</p>

<p>
	Any thoughts?
</p>
]]></description><guid isPermaLink="false">208</guid><pubDate>Sat, 13 Jun 2020 03:36:05 +0000</pubDate></item><item><title>9th ed FAQs are up</title><link>https://oztabletopgaming.com/index.php?/topic/245-9th-ed-faqs-are-up/</link><description><![CDATA[
<p>
	<a href="https://www.warhammer-community.com/faqs/#warhammer-40000" rel="external nofollow">https://www.warhammer-community.com/faqs/#warhammer-40000</a>
</p>

<p>
	Which bits stand out the most to you?
</p>
]]></description><guid isPermaLink="false">245</guid><pubDate>Tue, 14 Jul 2020 00:34:42 +0000</pubDate></item><item><title>Help Me Build a Dread Mob</title><link>https://oztabletopgaming.com/index.php?/topic/242-help-me-build-a-dread-mob/</link><description><![CDATA[
<p>
	Hello Friends,<br><br>
	I know it's a bit early but a friend of mine wants to get into Nu40k. He loves Orks and he loves stompy robots. So naturally, a Dread Mob is a good fit for him. The only thing that is non-negotiable is that one of his HQs is a Big Mek with a Shokk Attack gun, as he has a custom model that he really likes that he got from a friend.
</p>

<p>
	Can I please see your best future-proofed 2,000 point Ork Dread Mob lists please.
</p>
]]></description><guid isPermaLink="false">242</guid><pubDate>Mon, 13 Jul 2020 00:30:13 +0000</pubDate></item><item><title>Digging out old armies for 9e</title><link>https://oztabletopgaming.com/index.php?/topic/203-digging-out-old-armies-for-9e/</link><description><![CDATA[
<p>
	Figured I might not be the only one looking into his dusty, unloved mandoll armies with a new edition on the horizon. Why not share what you've got and found?
</p>

<p>
	 
</p>

<p>
	I've had a small (600pts?) IG force sharing my army bag with my WFB Lizardmen army (guess how much I've used them in the last 4 years? hint, none). I was surprised when I went looking in my assembly box that I still have a double handful of metal not-Soviets guardsmen models and two squads of stormtroopers I clean forgot about! Also have two flavours of 3rd party minis for guardsmen squads, 3 jeep model kit conversions half finished, an aerosan conversion on the go... Plenty to do before 9e drops! I don't think I've touched a tabletop since 6e, though working fly in fly out and moving to a rural town hasn't helped either.
</p>
]]></description><guid isPermaLink="false">203</guid><pubDate>Thu, 11 Jun 2020 04:46:51 +0000</pubDate></item><item><title>New *minimum* table sizes for 40k</title><link>https://oztabletopgaming.com/index.php?/topic/197-new-minimum-table-sizes-for-40k/</link><description><![CDATA[
<p>
	So, GW put up a list of proposed *minimum* table sizes for 40k based on points limits.  The main change is that instead of being 48" wide, the minimum is now 44" wide.
</p>

<p>
	Apparently some people aren't coping with this change or the fact it's a minimum amount, so they can keep on using the old 48" tables / mats they have.  I figured it's probably been done to make it easier to play on a dining table or something to make the game a bit more accessible to new players.
</p>

<p>
	Is anyone concerned about the size change?  If so, why?  I'm curious as to the thinking.
</p>
]]></description><guid isPermaLink="false">197</guid><pubDate>Sun, 07 Jun 2020 12:00:12 +0000</pubDate></item><item><title>The Void Dragon returns</title><link>https://oztabletopgaming.com/index.php?/topic/235-the-void-dragon-returns/</link><description><![CDATA[<p>
	So, GW recently revealed that the new Necron C'Tan shard is of the Void Dragon.  I wonder what this is going to mean for Mars...
</p>]]></description><guid isPermaLink="false">235</guid><pubDate>Tue, 07 Jul 2020 00:02:25 +0000</pubDate></item></channel></rss>
