June 13, 20206 yr My mate and I miss the old template weapons. There was something enjoyable and tangible about being able to scatter shots, compared to this DX attacks then roll to hit these days. [not that I've actually played 8e...] I'm trying to think of how we'll bring back templates for our games. One thought I had was using the flamer template, and blast templates with scatter, like 5e, but instead of counting hits on a per-model basis, using the new DX rules instead. So if a grenade launcher was fired at a squad using the small blast template, then scattered so it would be covering one model in the traget unit and one model from another unit, then both units would take D6 automatic hits (or whatever the weapon profile is). Or a flamer would use the old teardrop, and whichever unit it touched would cop the D6 flamer hits. Sounds like a workable half-way system, though I guess Earthshaker cannons would be a bit OP with their pie plate if they're doing 2D6 to units they hit... But then again it's just for funsies. Any thoughts? Edited June 13, 20206 yr by Plasman
June 13, 20206 yr They are adjusting it a bit with 9th ed. vs units of 11 or more models, you automatically get the maximum number of hits. If the unit is 6-10 models, then I think it's a minimum of 3 hits?
June 13, 20206 yr Author Yeah I've been following that, I'm just talking about cooking a house rule to get templates, scatter and guess weapons back into the game ala 5e 🙂
June 13, 20206 yr Well, assuming you've got the old templates still, that's the easy part. You just need to decide if they scatter or not and how large the blast marker to use is for the appropriate weapons.
June 19, 20206 yr You could always just dust off the 5th ed book and use those rules. That was a decent rule set.
July 29, 20206 yr after not playing in a very long time the games that stick with me involved a lot of pie plate shenanigans in 5e
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